The bad news is that there are a lot of other mining algorithms, and in some of these - like Octopus - the RTX 3060 is still reasonably profitable. Of course, that doesn't cover every possible miner, but it's a fair start. This happened with every piece of miner software we tried: Excavator, NBMiner, PhoenixMiner, and T-Rex. It would start at 45-50MH/s and quickly drop to about half that speed. The good news is that DaggerHashimoto, aka Ethash, which is the algorithm used by Ethereum, was definitely a lot lower than expected. Basically, the RTX 3060 looks to be roughly the same level of performance as the PS5 GPU. ![]() Or you could do what the latest consoles do and shoot for 30 fps with dynamic resolution scaling. If you're hoping to game at 4K native, we recommend stepping up to a more potent graphics card. The 3060 fell 23% behind the 3060 Ti, but it also beat the 2060 by 32% - a bit of a pyrrhic victory, considering the actual fps, but having double the VRAM certainly helped. A few others came close to 60 and should be fine with a G-Sync compatible monitor, but several games struggled to stay above 30 fps, and both games with ray tracing enabled (but no DLSS) dropped well below 30. Some games can get there, especially if you're willing to drop the settings a notch or two, but at our Ultra settings only two games in our suite managed smooth framerates: Forza Horizon 4 and Strange Brigade - neither of which are particularly demanding. It's slightly faster than the RTX 2060 Super, but that card was also at the bottom end of what we'd recommend if you want to run with all the eye candy enabled.ĤK gaming proved to be a bit much for the RTX 3060, at least if you're hoping for 60 fps gameplay. Maxed out quality in many of the games that support ray tracing is going to prove too much for the GPU. If you're running at medium to high settings and with DLSS, ray tracing at 1080p and maybe 1440p is viable. That's a good example of how far the RTX 3060 can go. Actually, even if we enabled DLSS Quality mode in Watch Dogs Legion, it can't get to 60 fps at ultra quality with ray tracing enabled - even at 1080p. Factory overclocked cards will do a bit better, but even though the card technically has 3584 GPU cores, compared to Turing it behaves more like a card with about 35% fewer cores (due to the shared FP32/INT32 cores).Ībout half of our test suite still averages over 60 fps, but Assassin's Creed Valhalla, Borderlands 3, Dirt 5, Metro Exodus, Red Dead Redemption 2, and of course Watch Dogs Legion (with ray tracing enabled) all come up short. Actual performance drops by 25%, and it's now 22% slower than the 3060 Ti on average, but it's also 24% faster than the RTX 2060 and 8% faster than the 2060 Super. Increasing the resolution to 1440p doesn't radically alter the overall relative standing of the RTX 3060. It's also basically tied overall with the RX 5700 XT, but with ray tracing support and with lower power use. Incidentally, we don't have the full suite of results for older cards like the GTX 1060 6GB (again, due to including some ray tracing games), but in our limited test suite (which excludes Assassin's Creed, Dirt 5, Horizon Zero Dawn, and Watch Dogs Legion), the 3060 is over double the performance. ![]() That's definitely progress, but it's not a massive improvement. So, about 18 months after the 2060 Super launched, Nvidia has a card that's theoretically 5–10% faster and costs 18% less. Against the RTX 2060 Super, the gap narrows considerably, with a tie in FFXIV and leads ranging from 3–13% elsewhere. In most other games, it was only 20–30% faster, and in Final Fantasy XIV it was only 6% faster. The 3060 delivered a 43% advantage over the RTX 2060 in Watch Dogs Legion, but that's probably due to the increased memory requirements of ray tracing. ![]() The story doesn't change much when looking at other GPUs.
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